The Clash of Clans team approaches game balance by looking at attack stats and playtesting gameplay changes. As outlined by our design values, regular balancing updates help keep the game fun and interesting!
In this sizable round of balancing changes, we're continuing to develop Town Hall 11 gameplay, boost underperforming units, and ease some high level upgrades. We've also taken a look at Clan Wars XP and war loot rules.
NEW: Wizard level 7 (TH 10)
Wizard level 6 hitpoints and damage slightly increased
Wizard level 6 available at Town Hall level 9 (was 10)
Fashionably late to the party, high-level Wizards are finally showing up - in style! They'll lend some needed extra firepower to Town Hall 9 and up.
NEW: Hidden Tesla level 9 (TH 11)
REMOVED: Hidden Teslas no longer deal 2x damage to P.E.K.K.A
Popular Tesla-heavy defensive cores have led to underwhelming P.E.K.K.A gameplay. Removing the 2x damage rule helps P.E.K.K.A reclaim its fearsome potential while making room for a new Tesla level.
NEW: Baby Dragon level 5 (TH 11)
Baby Dragon level 4 available at Town Hall 10 (was 11)
Baby Dragon upgrade levels should come just a bit earlier to give an appropriate power level to such a late game troop.
NEW: Mortar level 10 (TH 11)
Mortar level 8-9 damage increased
Mortar has fallen behind the defensive curve. A boost to later levels, and the new Mortar level 10, will help give Mortar back its punch.
Skeleton Spells spawn MUCH more Skeletons, but over a longer time
The rebalanced spell is much better at doing - well, pretty much everything. 26 Skeletons in a single spell slot? You'd better believe it!
Cloned troops from Clone Spells can stay much longer on the battlefield
The power of Clone Spells comes from effective positioning. Longer troop lifetime will bolster well placed Clones.
Bowler hitpoints slightly decreased
Skillful attackers often keep Bowlers far and safe from damage. A small hitpoint reduction better balances their immense and efficient reach.
Other NEW Town Hall 11 upgrades:
• Dragon level 6
• X-Bow level 5
• 25 additional Wall pieces
Upgrade Discounts (time and/or cost):
• Wizard 6
• Dragon 3-5
• Baby Dragon (all levels)
• Cannon 12-13
• Archer Tower 11-13
• Mortar 8-9
• Wizard Tower 7-8
• Hidden Tesla 5-8
• X-Bow 2-4
Clan Wars balancing:
• Earn a partial War Win Bonus even when failing an attack
• War Win Bonus is no longer reduced when attacking lower Town Hall levels
• Tougher targets in war are worth more Clan XP, to a max of 10XP!
We want to lessen the downsides of more ambitious war attacks and better reward clean-up attacks.
Also, basing Clan XP rewards on defender strength will better reward Clans that participate in high-level Clan Wars!
Phew! That's all for now - Clash on!
The Clash of Clans Team
October 2016 Balancing & Update News
We're extra excited to bring you an update jam-packed with content and a brand new way to Clash: the Friendly Challenge (read more about Friendly Challenges here)!
Balancing and Update News:
Much of the balancing this update is coming in the form of new levels and smaller tweaks.
Town Hall 11
- Cannon level 14
- Lava Hound level 4
- Balloon level 7
In Town Hall 11, air armies have dwindled in popularity. These new levels should help revitalize high-level air armies while helping to defend against the ground rush.
Town Hall 10+
- Bowler housing space reduced to 6
Bowlers just didn't seem to be providing enough value for an 8 housing space unit, and the bulky size made him a tough fit in a well-rounded army.
Town Hall 7+
- Spring Trap levels 2-5
New Spring Trap levels with minor capacity increases will help catch additional units from time to time. They might even catch an extra Valkyrie!
Other:
- Edit Mode tools: A bunch of features added to make editing layouts easier
- Donate fully trained Troops/Spells from production queues even if your army is full
- Drag troops/spells anywhere into a training queue - training progress is transferred
- Gem Troops/Spells for donation directly from the donation context menu
- War Logs for any Clan can now be publicly viewed, unless disabled in Clan settings
- Builder Suggestions: Tap Builder Info to see and select suggested upgrades to perform
- Live spectator count is now shown during attack - see how many others are watching!
- Chat stream revamped with built-in Request button
New Content:
1) New Dark Elixir Spell
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Available at Town Hall 9, the Skeleton Spell allows you to summon an army of Skeletons anywhere on the battlefield!
2) New Elixir Spell =">
Turn this spell into a pop-up army! Clone Spells create a circle of spawning that creates limited-lifetime copies of troops that enter. It will only spawn up to a maximum housing space of troops.
Available at Town Hall 10.=">
3) New Elixir Troops
Introducing the Baby Dragon! This fire-breathing hatchling is shy around other air units, but leave it alone and it'll throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed! Available at Town Hall 9.
Meet the Miner! This sneaky shoveler burrows underground, passes beneath walls and pops up right next to his target! Unlocks at Town Hall 10.
Clash on!
The Clash of Clans team
May 2016 Update (now live!)
We’re stepping up our commitment to Fair Play!
The goal? Provide a level playing field for everyone.
As part of our Fair Play policy, players using prohibited 3rd party software will face disciplinary action, including but not limited to: permanent ban.
We consider “bot” and “mod” use cheating, and strongly encourage players to remove any aforementioned programs from their devices.
By offering this warning, we hope to give all players a chance to enjoy our games the Fair way.
IMPORTANT: this is not a “one time thing”, but an ongoing initiative designed to safeguard all games going forward.
Please click here to learn more about Fair Play.